Wednesday, 29 February 2012

Warhammer World 40k Doubles Weekend Report

As some of you know last weekend was the 40k Doubles at Warhammer World, and me and Tom ('Havarel' - who should be posting on this blog soon) took our Blood Angels and Imperial Guard for a run. It was a great couple of days, and some VERY VERY close games. I thoroughly recommend it to anyone, just be quick in getting the tickets as they sell out with a few hours!

If you want to have a nosey at some of the awesome armies that were taking part that day, head over to the Warhammer World Facebook page. I unfortunately didn't get to play against any of those nominated for Best Army, but the armies I did play against all looked great. Especially my last opponent (see below).

Anyway, the report:

Game 1: Blood Angels & Space Wolves - The Angel & The Wolf
A very tough game for the first one on Saturday, and a crap load of bad luck for us. We deployed aggressively, trying to use the first turn to fly into their deployment zone, keeping them away from the objectives. Unfortunately, they seized the initiative... and it all went downhill from there. A vast chuck of our armour was taken out first turn, including my Stormraven (leaving my termys stranded). Managed to claw our way towards the objectives, but couldn't contest them long enough to wrangle out a draw.

Game 1

Game 2: Chaos Space Marines - American Gangsters
This was such a good game, and some great opponents. We were happy to play non-normal marines, even if we were facing 8 obliterators, lash, and lots of nurgle! We ALMOST won this game as well, drawing on kill points on turn 5. Unfortunately turn 6 was rolled, AND turn 7, and we were taken apart. This team actually came in 22nd overall, so was impressed that we faired so well against them! So... 2 losses? Surely an easier game next right?

Surfing Libby

Game 3: Blood Angels & Space Wolves - Blood Wolves
Ah yes, the dynamic duo again, angels and wolves. Although to be fair, this was a totally different list to play against. In fact, this is the only game where we thought were going to lose from the first few turns, and it actually turned out to be a draw! Managed to do some shenanigans with my Razorback throwing a Grey Hunter squad off an objective, and my Stormraven immobilising itself on top of an objective during the last turn stops us from losing our third game in a row.

Heroic Last Stand...

Game 4: Blood Angels & Space Wolves - Tooth & Claw
For smeg sake... seriously?! Ok, whatever. Was actually a really fun game, another close one where we would have won on turn 5 due to objectives, but it carried on to 6. Also had an epic 'wreck pileup' in the middle of the board: The middle objective was literally surrounded by flaming dangerous terrain! Chock down another loss.

Junkyard Inferno!

Game 5: Orks - Gears of Waagh!!!
YES! Finally a xenos army. And what an army, I mean look at the photos below. Unfortunately we won this one, and I do mean unfortunately: They were two great guys who were a bit fed up by the end of the day (they had the same results as us, but had less close games...), and there army just couldn't hit anything to save their green skins. Was a fun army to play against, but didn't have the same feeling of tactical play as our other games. But at least we got a single win during the weekend!

Gears of Waagh!!!

Final Result
So... 3 losses, a draw, and a win. Final position was 94th out of 115 I think. Slightly higher than last year! We'll definitely try and go again next year, but taking two different armies. There are WAY to many imperial armies present, so we're already prepping a Tau and Chaos alliance!

Darth Meer

No comments:

Post a Comment