For those that don't know already, Mutagenesis is a sci-fi skirmish game written by me over the last 3/4 years or so. It uses an in-depth 'action' system that's really quick to learn and play, a cool mission mechanic, and the four current factions are filled with customisability (think 40k codex-esque). Here's the blurb:
In Mutagenesis, the Earth of the 23rd century is rife with conflict. The factions fight over resources, territory and the mysterious material known as Virenite. Mutations are commonplace, with psionic warriors using their powers to both heal and destroy, mutation-enhanced soldiers wielding an arsenal of futuristic weaponry, and tactically superior commanders leading forces on dangerous missions.
Mutagenesis is a fast-paced and aggressive 28mm table top miniatures skirmish game for two players set in a post-epidemic Earth. Players take on the role of elite commanders known as Primes. These Primes are hugely customisable heroes that lead bands of soldiers with varying abilities. Although the Primes are powerful individuals in their own right, it’s your skill in manoeuvring and positioning the rest of your task force that will win you the day.
Players collect, assemble, and paint the varied men, cyborgs, and mutants in their task force. This book provides rules for using those models in swift and brutal conflict. This is brutal skirmish combat, this is MUTAGENESIS!
In this update I've actually added a whole new faction called 'The Swarm'. As you can guess these chitinous critters are mutated bugs! Other updates include points tweaks, and general rules clarifying and tidying up.
As always, if you have any feedback you can email me (see my blogger profile) or comment on the blog.